Empire of the ants game download
It didn't add anything but a little factor of annoyance to a game that was already kind of annoying in other ways. You're going to have to pay careful attention to how you balance your work priorities as well because the difference in number of ants working on the number one slot to the number two slot is huge. Unfortunately there is no way to tell your workers to split the job of gathering food and gathering building materials up evenly.
Anyway, once you get your little supply lines running and you've scouted out some future foraging sites, you should have some eggs in the hatching chamber and ready to hatch. Hopefully you'll have some combat groups ready to go because you're going to be attacked quickly and without mercy. Even on the slowest and dumbest setting, this game can be a bit of a challenge. You have to know what units to start building in what order right off the bat, you're going to have to know where the resource zones are so that you can get your workers out there right away, and then you're going to have to pray that you get lucky in some of your battles.
You'll almost definitely going to have to run some delay tactics until you actually get some more combat units out onto the field. And then you're going to have to hope that the enemy hasn't eliminated a large number of your worker units so that you have enough food to feed your warriors because otherwise they'll start to die pretty quickly. And that can spell disaster for your colony. If you don't have enough defenses, you'll have a ton of enemies running around in your base killing your queen.
Each of the different species in the game will have different types of units fighting for them as well. There are the regular melee units along with some ranged units and then there are the big old honkin' units that can splatter large numbers of troops in one whack. I had about 30 of some of my more powerful units killed at once by a big Harvester ant Anyway, in order to eliminate your competitors, you'll have to rouse an army big enough to walk into the enemy's hive and kill their queen along with any other princess ants that can still become a productive queen.
The biggest problem I had with combat is that the your groups of ants will just sit there if more of your units are being attacked only a foot away without swarming the offending creatures as well. And as almost everyone knows, ants swarm like a bunch of little Tals on a shot of tequila when they're disturbed. You also receive no warning that enemies are in the area.
So if you're planning out your city below, you won't hear anything until your workers are getting slaughtered or a lone group of warriors are being eaten. A simple warning would allow you to move more combat units to intercept once an enemy appears on radar. All of this being said, there is still something kind of satisfying about seeing a nice sized group of your ants swarm over the enemy like those crazy army ants you never want to run across in the jungle.
If the little things weren't enough, the game is just ugly. When zoomed out as far as you can possibly go, the ants look okay. But when you zoom in on the action at all, things get really ugly. Look for some huge pixels and some of the ugliest ants that you have ever seen. Their abdomens are modeled with the cross poly system of resource saving creating ants that look like darts with yarn for legs and antennae.
Environments aren't all that much better. Some of the ground textures are actually fairly decent, but plants and resources are just as pixilated and ugly as the ants.
What I really have a problem with is that there is close to no character in the game. You would think with the slight personification the ants undergo in the story, you would get something to that effect. On a good note, I enjoyed the music in the game quite a bit. It was well crafted and gave you the feeling that the game should have been more than it was. Sound effects had their moments and at least these tried to give the ants some bit of personality When all is said and done, I still think this kind of game holds a bit of potential.
The idea is really great and the gameplay holds glimmers of what could have been. Sadly, it falls a quite a bit short of perfect. Adding to these issues are the stability problems rampant throughout Empire. Getting through a campaign without crashing is entirely too uncommon I recommend that you save often.
A few patches to improve the stability and fix compatibility problems will go a long way toward improving playability. The best part of Empire of the Ants is the detailed world that has been created.
The landscapes are dynamic and lush. Weather and seasonal changes affect the gameplay and are richly detailed. Huge raindrops well, huge for ants splash across the ground during storms. Day and night cycles as well as the changes through spring, summer, winter and fall are all rendered in detail. Every blade of grass, flower, and mushroom fits into the landscape as well as a varied mix of other insects and other critters who roam about doing their business.
From butterflies drifting across the flowers to vicious enemies like the preying mantis, each species is detailed and realistic. Adding to the rich visual environment are some excellent audio effects.
The background of a living forest can be heard throughout the game, with the audio adjusting for seasons and weather right along with the visuals. The orchestral soundtrack blends very well with the gameplay.
The rich score brings a sense of the majestic to the game and provides an excellent backdrop. Empire of the Ants had a lot of promise but unfortunately failed to live up to much of it.
All of these will need balancing, and that process works best with player input. We would much rather continue our work in the same manner as we have done for the past year: with the help of our enthusiastic ant-loving community. New missions will be introduced over the course of Early Access, and these will feature new ant species, enemy creatures and environments. This content is considered to be complete and unlikely to be added to between now and final release except for potential bug fixes, performance updates etc.
Therefore the experience should be similar to the final product. Over the course of early access, we plan to introduce new content as blocks of complete missions, ready to play. Bugs are also an inevitable possibility the software kind , however we are beta testing separately and will make every effort to resolve issues before pushing early access updates. Since we released our first demo last year, we have received over feedback messages that are publicly visible on our Stomt page.
We read all of these and they have significantly shaped the evolution of the game - especially when we start to see the same point raised more than once. Add to Cart. View Community Hub. Check out the Ecosystem demo, available now! About This Game "Your queen has set up home beneath a rotting log. She is fat, and vulnerable. Her first brood will need to move quickly if the colony is to survive.
Their priority now is to find food, and there is plenty around; but there are other hungry creatures in the undergrowth. The workers will need to be vigilant. Nest design, army size, composition and attack timing are key to securing victory. Missions are narrated from the perspective of a documentary film maker studying the ants, who offers intelligent insight into the goings-on of the colony and the undergrowth beyond.
The primary game mode in early access is Formicarium, where you take ownership of a home colony of unique DNA-harvesting ants as they work to assimilate the desirable traits of their foes. You can upgrade them by playing one-off missions, sometimes with your home colony and sometimes with other ant species.
Carve out and construct your underground nest to suit your strategy Engage in fast-paced colony versus colony combat above ground Play as different ant species and explore their unique traits and weaknesses Encounter and overpower dangerous beetles, arachnids and other awesome arthropods Grow your pet formicarium over time by completing missions.
System Requirements Windows. See all. Customer reviews. Overall Reviews:. Review Type. All 5, Positive 5, Negative All 5, Steam Purchasers 5, Other
0コメント